I have created two Unity projects. A CLIENT project, and a CONTENT project. My goal is to be able to author content in the CONTENT project, and then consume that content from my CLIENT application. In my CLIENT project, I've defined a Local addressable group, as well as a Remote group (which I'm accessing through http://localhost, served up via XAMPP). Then I do a build->new build->default build script, and copy the resulting files into the web folder. So far, all is good. I can LoadAssetAsync, no problems. In my CONTENT project, I set the groups up identically to the client. Then I do a build->new build->default build script, and copy the resulting files into the web folder, right on top of the ones already there from the client. When I request an asset that was authored in my CONTENT project, the CLIENT doesn't see or load it. How do I get my CLIENT to look at and consume the catalog and assets that were generated by the CONTENT project, and then placed in the same location?