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Bug Loading a scriptable object with a sprite, the sprite does not load.

Discussion in 'Addressables' started by TheCaveOfWonders, Jun 26, 2023.

  1. TheCaveOfWonders

    TheCaveOfWonders

    Joined:
    Mar 2, 2014
    Posts:
    27
    Prior to v1.21.12 I was able to
    Addressables.LoadAssetAsync
    an addressable scriptable object that had a sprite in it, without any issues.
    Now when I do so the sprite does not load, it remains null, to make it work I have to also mark the sprite as addressable.
     
  2. TheCaveOfWonders

    TheCaveOfWonders

    Joined:
    Mar 2, 2014
    Posts:
    27
    I tried the newer version since i saw an entry about sprites, but the issue is still there.
    [1.21.14] - 2023-06-14
    • Fixed an issue where in some cases sprites would not load properly when using a binary catalog