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Loading 3D models/Animations at runtime on mobiles without assetbunles!?

Discussion in 'General Discussion' started by hassanayoub1985, Sep 10, 2014.

  1. hassanayoub1985

    hassanayoub1985

    Joined:
    Oct 10, 2012
    Posts:
    30
    Dear,
    Any one have an idea on how to load 3D models/Animations at runtime on mobile?
    Any plugin to purchase?
    I dont want to use assetbundles.
    Thanks
     
    Last edited: Sep 11, 2014
  2. bluescrn

    bluescrn

    Joined:
    Feb 25, 2013
    Posts:
    628
    Resources.Load, loading prefabs?

    If that's no use - you want to download new content from the internet, for example - then your options are limited.

    You can generate meshes from scripts, though - so you can create your own 3D model format and parse that at runtime.
     
  3. hassanayoub1985

    hassanayoub1985

    Joined:
    Oct 10, 2012
    Posts:
    30
    How to do that?
    Yes what I want is to upload to my server about 10 models.
    And from the android/ios be able to view them after selecting there names or images.
    I dot want to use assetbundle which works great
     
  4. Tanel

    Tanel

    Joined:
    Aug 31, 2011
    Posts:
    508
  5. flaminghairball

    flaminghairball

    Joined:
    Jun 12, 2008
    Posts:
    868
    ObjReader was quite good last time I looked at it - not sure if it's still under development. If it is, you have the advantage of support when things blow up.
     
  6. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,398
    Thanks; version 2.3.4 was released 5 days ago. ;) The script on the wiki has various issues such as not supporting relative face indices, no MTL files etc.

    --Eric
     
  7. hassanayoub1985

    hassanayoub1985

    Joined:
    Oct 10, 2012
    Posts:
    30
    I purchased it, and the deveoper support is amazing.
    However it is only for 3D models, (which is amazing afterall), but I am searching for animation too, like FBXReaderinstead of OBJReader, lol