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Feature Request LoadBindingOverridesFromJson should discard invalid bindings

Discussion in 'Input System' started by Windwalk_Rosco, Dec 13, 2022.

  1. Windwalk_Rosco


    Aug 10, 2020
    Currently we are saving player binding overrides using
    LoadBindingOverridesFromJson(). We recently updated and removed an old action. This causes LoadBindingOverridesFromJson to throw an exception if an override to this old action was saved. This seems to cause a corruption to the action bindings as most controls become broken. I can work around this issue with a try/catch and reset any overrides if there is an exception but it would be much nicer if I didn't have to throw out all of a player's saved bindings if we decide to change the action layout.