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LOAD / UNLOAED web build in Unity Tiny

Discussion in 'Project Tiny' started by Rangerz132, Mar 7, 2021.

  1. Rangerz132

    Rangerz132

    Joined:
    Feb 3, 2019
    Posts:
    35
    Hello everybody! I'm currently building a game with Unity Tiny and it needs to interact with the broswer. I'm able to call C# function from JS script but I would like to know if there is way to know when the game has loaded and if we can unload the game itself. Our webBased platform need to have full control of the different build of our games.

    Thanks!
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    you can use IsSceneLoaded from the scene management system to verify if the scene is loaded