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load textures of a 3sd file

Discussion in 'Scripting' started by pierre_l, Nov 23, 2017.

  1. pierre_l

    pierre_l

    Joined:
    Aug 24, 2017
    Posts:
    28
    Hi all
    I've loaded a 3ds mesh file. Now I'd like to load its textures. For instance myMesh.3ds refers to 2 texturefiles named toto1.jpg and toto2.jpg.
    Supposing the 2 jpg file are available in the same folder.
    Thk you
     
  2. pierre_l

    pierre_l

    Joined:
    Aug 24, 2017
    Posts:
    28
    oh well :
    Code (CSharp):
    1. var Mymesh = new GameObject();
    2. Mymesh.AddComponent<MeshFilter>();
    3. Mymesh.AddComponent<MeshRenderer>();
    4. MyMesh.GetComponent<MeshFilter>().mesh =the_mesh_loaded_previously;
    5. MyMesh.GetComponent<Renderer>().material.mainTexture = (Texture2D)Resources.Load("toto1", typeof(Texture2D));