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Load stuff after compiling

Discussion in 'Scripting' started by snortop, Mar 15, 2012.

  1. snortop

    snortop

    Joined:
    Dec 16, 2011
    Posts:
    194
    I was just thinking have you can do this.

    Loading stuff after you compiled the unity.

    Or can you do that?

    Tried googling it but havent found anything yet.
     
  2. chubbspet

    chubbspet

    Joined:
    Feb 18, 2010
    Posts:
    1,220
    you have to be more specific about what you want to do. There are various threads about asset bundles etc. What do you want to load? assets? in what format are they external or resides inside your app already?
     
  3. snortop

    snortop

    Joined:
    Dec 16, 2011
    Posts:
    194