Hey, I have perused the documentation and found that currently one can only load a uxml file via path. That is fine if one wants to deploy the elements directly from a Unity script, but problematic if one wants to deploy editor scripts through an external dll. Is there a way or a plan to allow this via stream ? Regards Alex
Hello, In the case of publishing DLLs without access to Unity assets the way to go is to use the C# API, which allows you to create elements the same way you can with UXML. Another option which may deserve a look is to pre-build UXML assets into an asset bundle that you can then embed as a resource of your DLL. This post contains relevant information since there was a similar question before: https://forum.unity.com/threads/can-uxml-loaded-dynamically-just-like-webpage.640558/#post-4339816 Thanks