Hi, I have a scene with lightmaps, and some non-static objects illuminated by light probe group. When i load a level additively, light probe are turned off : All non-static Objects become darker, as if the « use Light Probes » checkbox was unchecked. The problem happens regardless of the objects in the additive scene, even if it is empty ! It was occurring before Unity 5.3 on IOS (8.x and 9.x). I just test on Android, and it’s the same thing... Everything's ok in the editor.. Thanks for your help.