Our scenario is we have WebServers that host our Unity Game. These WebServers are behind a load balancer. Different games from client web browsers are will connect across the WebServers. Is session persistence needed between our Unity Game Client and Unity WebServer for entire duration of a game? Any feedback is much appreciated! Thanks, -j
Unitys WWW class does not use session so it depends on your PHP / ASP webend handling that defines the requirements actually.