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Load Balancer?!?!?

Discussion in 'Multiplayer' started by jmarlar, Mar 13, 2009.

  1. jmarlar

    jmarlar

    Joined:
    Dec 17, 2008
    Posts:
    3
    Our scenario is we have WebServers that host our Unity Game. These WebServers are behind a load balancer. Different games from client web browsers are will connect across the WebServers.

    Is session persistence needed between our Unity Game Client and Unity WebServer for entire duration of a game?

    Any feedback is much appreciated!

    Thanks,
    -j
     
  2. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    Unitys WWW class does not use session so it depends on your PHP / ASP webend handling that defines the requirements actually.