So im ussing an asset bundle to load all my npcs, im not using compression in my bundle so as far as I understand when i load an asset from that bundle only that asset loads. What i want to do is only load lets say, npc1, and maybe if i need to npc3. But lets say, later on I need npc2 and npc4, but i don't need the previous loaded ones. Its mobile game so memory its important, but im not sure how to handle this. Should I unload the entire asset bundle and load it again? I have like 80 npcs, so having them all in memory is out of the question. Can some one direct me on what to do in this case? Thanks in advance and sorry for bad english.