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Audio Load ambisonic audio i n runtime

Discussion in 'Audio & Video' started by Xel_Naga, Oct 21, 2017.

  1. Xel_Naga

    Xel_Naga

    Joined:
    Oct 21, 2015
    Posts:
    48
    Good day!
    Is it possible to read from streaming assets ambisonic audio and play in runtime?
     
    KalleWarpinMedia and pojoih like this.
  2. pojoih

    pojoih

    Joined:
    Mar 30, 2013
    Posts:
    218
    Bump, anyone?
     
  3. AcousticsLabParma

    AcousticsLabParma

    Joined:
    Jun 5, 2018
    Posts:
    6
    Interested in this, up
     
  4. binoman

    binoman

    Joined:
    Sep 29, 2016
    Posts:
    13
    Very interested as well. Please help!
     
  5. r618

    r618

    Joined:
    Jan 19, 2009
    Posts:
    1,272
    I *think* runtime AudioClip/UnityWebRequest API in Unity is not there for this yet ( disclaimer: I haven't verified this for very recent (19/20) versions )
    but ambisonics can be streamed e.g. using Resonance support in FMOD which my plugin is built around // see link in signature
    you can download demo on the store page and test your amb file in it ( see ResonanceSoundfieldDemo scene )
    If it works then good - let me know ! if not, let me know also and I'll see what can be done about it