Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Live Shader Graph preview?

Discussion in 'Graphics Experimental Previews' started by dgoyette, Oct 27, 2018.

  1. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,120
    In Shader Graph, some times show a live preview, such as the output of something being multiplied by Time:

    upload_2018-10-27_12-39-9.png

    However, this live change doesn't seem to flow through to the final output of the shader graph, to the final preview window. Is there a way to get the final preview to update in realtime? Right now, I'm having to actually run the game to verify that time-based effects play out the way I want.
     
  2. MrKilljoy

    MrKilljoy

    Joined:
    Aug 19, 2015
    Posts:
    9
    Just here to say that I noticed this problem too and I'm surprised no one else bothered to report it too after OP did last October :/
     
  3. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,444
    If you think that it's a bug, please submit a bug-report as described in this document:
    https://unity3d.com/unity/qa/bug-reporting

    It's important that you report these issues together with a reproduction project if you want them to get fixed. If you don't do it, it might be a long time until someone else reports them or until Unity Technologies find them.

    After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. You can post the Case number (number only, not the link) in this forum thread for Unity staff to pick up, in case they see it.