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Little Guidance Please

Discussion in 'Getting Started' started by Feral_Sage, Apr 26, 2023.

  1. Feral_Sage

    Feral_Sage

    Joined:
    Dec 29, 2022
    Posts:
    4
    For me, C# is the easy part. I understand the syntax for the most part.

    My question is, what should I start on? I'm creating a voxel game and would like to implement dedicated servers.

    What should I use for that and how should I start?

    Should I start with multiplayer implementation and persistent game path game saving, the move on to character customization and selection, then the world and game mechanics?

    Thank you in advance for any guidance.
     
  2. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    1,068
    Mirror is what you're looking for. Has excellent documentation, recommend reading it all, and then reconsidering where you're going to be starting based on what you've come to learn through the amazing writing of @mischa2k
     
    mischa2k and Feral_Sage like this.
  3. Feral_Sage

    Feral_Sage

    Joined:
    Dec 29, 2022
    Posts:
    4
    I'll have to take a look at that! Thank you!
     
  4. mischa2k

    mischa2k

    Joined:
    Sep 4, 2015
    Posts:
    4,332
    Thanks for the kind words!
    Just to clarify, there's a whole team who works on the code and the documentation, it wasn't just me :)