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Question Little Glitch Speckles over Parallax Occlusion Mapped Shader

Discussion in 'High Definition Render Pipeline' started by Horus_Sungod42, Jul 2, 2020.

  1. Horus_Sungod42

    Horus_Sungod42

    Joined:
    Oct 30, 2014
    Posts:
    99
    Hello,

    I've noticed a shader with transparency-additive over a surface that has a parallax occlusion mapping node (from the shadergraph) produces these little flicker artifacts.

    Is there a way to prevent these artifacts? Comething in the camera, or the HDRP settings?
    Bug.jpg