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List with obsolete API?

Discussion in 'Unity 5 Pre-order Beta' started by anfemaPeter, Oct 27, 2014.

  1. DaMitch

    DaMitch

    Joined:
    Feb 6, 2013
    Posts:
    29
    Nice !
    However is there a way to load async an asset with subassets using Resources (I mean an equivalent of LoadAll for asynchronous loading)? or do I have to keep using AssetBundles for this?

    Or maybe we have to loadasync the parent asset and when it is done, if we use LoadAll on the same asset, it should not reload again the parent resource?
     
    Last edited: Feb 9, 2015