Hello, I've got a quick question regarding something I've been trying to work out for quite some time. I would like to have fluid in a bottle and turn it into a particle effect when it is coming out (so there are no fluid simulations). I would like to have it very similar to the way Job Simulator handles its liquids (here is some examples: and around 3:43). If anyone has some source code or could lead me in the right direction, that would be great Thanks and hope to hear from you guys soon, Mike S.