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Linux Web Player?

Discussion in 'General Discussion' started by adshead, Aug 8, 2007.

  1. hippocoder

    hippocoder

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    I personally have a deep hatred of everything linux, but if it can export to linux then I'd support it for linux users. Their taste is up to them.
     
  2. saymoo

    saymoo

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    recently you stated in a different thread:
    "I appreciate and want linux"

    That's completely the other way around compared to what you state now.

    So, which is it.. appreciate or hate, cannot be both ;)
     
    Last edited: Aug 26, 2011
  3. scarpelius

    scarpelius

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    Love, hate thin line between :D
    I love the server side, command line and Midnight Commander use of Linux, but will probably go crazy using Gnome or KDE.
     
  4. FireMuse

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    The U.S. based casino video slot manufacturers have an annual revenue at around $6 billion USD (my estimate). Most of them rely on Ubuntu or some other form of Linux for their game machines, with IGT being the only one willing to take the cost-hit of licensing embedded Windows. Speaking as a migrant to that industry from video games, I can say with certainty that the first major 3D commercial game engine (on the level of Unity, Torque, Unreal, Crytek, etc.) to embrace Linux will be richly rewarded. If Unity is indeed moving to Linux (based on March post), then it's a smart move.
     
  5. Earth_Hell

    Earth_Hell

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    well linux has its goods and bads its security is badass so hackers and trojans and other stuff is pretty much useless on the other hand not many people use it so not many programs i had to change to linux cause my Windows 7 got hacked and i could not use it.
     
  6. Brutish Sailor

    Brutish Sailor

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    Hello everyone. Installed Unity player using WINE, and the install seemed smooth. However, i still couldn't get the player to interface with the browser for my two favorite games, dead frontier and Iron Grip: Marauders. My integrity checks for Unity player were sat with linux, I just cant figure out why the browser's URL calls are not detecting Unity. Im thinking its more of a WINE issue because the call is for Unity player, and not a WINE based unity player.

    Not to interrupt the clashing and bashing over systems, but any other WINE users found a work around? I was thinking of trying to get the WINE crew POL to help me, but if I can do the heavy work here, it would help me to help them quicker, and ultimately make it so Unity player works for everyone using linux as well (all developer/end producers could offer a link to POL, which would have the WINE mods-installs in their repository. Very easy to install for deb linux users, and EXTREMELY easy for Ubuntu users.)
     
  7. npsf3000

    npsf3000

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    I love how people say that... yet there are plenty of sites out there are thousands of sites that get hacked daily - all running on lovely Linux (in fact I couldn't access an excellent U3D tutorial site for a while due to repeated hacking).

    Both Linux and MS are 'secure' if you use 'em right - Linux is not some magic anti-bad-person software.
     
  8. andorov

    andorov

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    Since the vast majority of the world runs Windows machines, there is a higher incentive to develop virii for that platform. There is nothing intrinsically "safe" about using a linux distro. The days of buffer overruns and IE6 exploits are long over. At my work, we do have attempts to 'hack' our systems -- we run both linux and windows, and they're all unsuccessful. Statistically speaking, the vast majority of "hacking" is actually due to laziness (SQL injection et all) or social engineering.
     
  9. Slash148

    Slash148

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    OK, in my opinion, you don't develop the web player for Linux cause you don't want.
    Lets see some things:
    It's a lie that you have to develop a different version for every Linux distribution out there.
    Autodesk develops Maya for Linux, a software as complex and bigger than unity. They just support rpm packages and THE COMMUNITY gets this working in any other distribution (.rpm or .deb based)
    Blender itself is a great example of this. And they DON'T sell the software.
    Houdini is developed for Linux too, and its a non-dependent Linux distribution software.
    Ogre 3D is a graphic library for Linux, it's possible to do great things with it, and supports nvidia Physx. Who said that Linux and 3D are not compatible?
    Most of 3D applications runs better and faster on Linux (Maya, Houdini, blender, etc etc etc) I know this cause I've tested by myself.
    The lightworks Video Editor was released Open source... and in six months they announced Linux and Mac support.

    I think.. if you are so very worried about the technical complications about making the web player compatible with most Linux distributions.. make it Open source... (after all, you DON'T SELL the web player) THE COMMUNITY will do the work you don't want to do, you will receive new ideas for improving unity and you'll probably get money from people donations.

    So, you don't develop the Linux Web Player cause... you don't want. Cause you can't take the f*****g money out of your head for a while.
     
    Last edited: Nov 2, 2011
  10. XIPRELAY

    XIPRELAY

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    I think they should just do it already. Team up with the guys from crossover or something. Do SOMETHING just get it done.

    I hear all this "talk" about how its a "fun fridays" project. Thats cool and everything but how much progress are they actually making ?

    To put this all in retrospect, there are thousands of requests on user voice for a linux web player.
    All of those people are your customers the puplic. They can't all be wrong. Or am i way off base ????
     
  11. TylerPerry

    TylerPerry

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    how about a dedicated unity console(gaming console i mean) could run on android or linux then have its own format, if they offerd it on the free version of unity there would be loads of games(just needs good checks before alowing to be published to remove shovelware)

    it would be a win win situation for them, they get money from console and money from pro licences and loads of games for there console.

    it could be called the "unity unit" and as unity is already so big lots of lauch titles could be made, and porting existing games made with unity would be a breeze.

    a man can wish :)
     
  12. UnknownProfile

    UnknownProfile

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    Crossover is awful. UT could get a Cedega liicense, but that would be the lazy way out. Things like Wine, Crossover, and Cedega are just libraries that allow one to run some windows applications on Unix based systems. If they were to release a Linux web player, it should work without porting the game. If there was to be a Linux standalone exporter, it wouldn't use Wine or Cedega either; it would export games to Linux natively.
     
  13. Justin Timberwolf

    Justin Timberwolf

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    To date has the stance changed on whether or not building games for Linux natively is going to happen? According to UT's wiki page there is a Linux port of the web player been made. But no release date issued. Or is it likely we'll only get to use it via Google's NaCl?
     
  14. XIPRELAY

    XIPRELAY

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    Inquiring minds would like to know this as well!



    ps:



    I wouldn't mind paying for something like this if it was super useful besides just a dev box.
    (Something like boxee but for ultra sensory game development)

    But first how about a show of good faith and a linux unity3d web player .. please.
     
    Last edited: Dec 4, 2011
  15. dartt

    dartt

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  16. XIPRELAY

    XIPRELAY

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    Last edited: Feb 2, 2012
  17. timloyal

    timloyal

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    Believe me, I understand the desire to have the platform support be as broad as possible but Linux is still a finicky beast. As Taumel indicated, things 3D-related aren't quite so stable and clear and all times and it is still far and away the smallest user base (so the cost to benefit ratio isn't there just yet). But no matter what, as I said above, we are keen on exploring new platforms and so we'll keep Linux on the radar as part of our future plans if/when it becomes an appropriate move for us.[/QUOTE]


    Ok let me clear something up here as so many people obviously have no idea how many users there are. UNIX is the most used system out there and linux was derived from it. If you are a true IT man you use UNIX as it is so secure you could leave social security administration numbers there for years without a hack. Next whole countries use linux as it is free. And this brings me to the real reason no portage is made. Free. If you port it to the free community then you might not get it back. we might change it and make it better and then you can not charge for it. cause it has new features which are free and better. Mac is good when it comes to movies but Linux has built in engines for python, c c# c+ c++ and many other languages with countless people who will help you on forums when your stuck. Linux is not a small market. it is just as big as either of the other two. Most windows or mac users have Linux projects on the side. how do ya think we have the programs we do? Cause the same people who make the best programs also ported to linux under another name. So if its about market share then stop calling around asking who is using a mac or windows. Us linux people don't answer the phones and answer surveys. Do you think real hackers use mac or windows? who do you think stay up all night and play games? If you do not want to offer unity to Linux just say we do not want to offer it to Linux, but do not assume your business analysts know something just because they read some data online. Real market is from people asking are you making this for us. Not data. The only reason people have windows anymore is because it comes on the computer when they buy it. But Linux is gaining ground here. We also are putting it on some of the best gaming computers out there. I run WOW on mine and no problems with graphics. same people make drivers for graphics ATI. If they dont know how their stuff works who does? thank tim
     
  18. Starsman Games

    Starsman Games

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  19. npsf3000

    npsf3000

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    An an unintelligible mess that can only be read by the hardcore and filled with false promises.

    That post is kinda like Linux :p

    Now I'm off to use U3D which, amongst other things, has two Linux players.
     
  20. SevenBits

    SevenBits

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    Guess what? Running a Mint live CD right now as I'm reading this. Quite depressing to see a lack of support, really.
    $Screenshot at 2012-04-13 00:57:33.png
     
  21. SevenBits

    SevenBits

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    Yes, I understand. Why use something that's totally, 100% free when you can use something owned and controlled by few, and written by few?

    Linux is the greatest thing ever. It's the future, and it's how computing should be.
     
  22. SevenBits

    SevenBits

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    Yes, I understand. Why use something that's totally, 100% free when you can use something owned and controlled by few, and written by few?

    Linux is the greatest thing ever. It's the future, and it's how computing should be.
     
  23. npsf3000

    npsf3000

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    Then WTF are you doing on the unity forums?

    You know the game engine owned, controlled and written by a few?

    Go and use one of the dozens of AAA rated opensource game engines.

    hehehe - nice troll though :p
     
  24. echtolion

    echtolion

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    Not to sound rude, but get back to me when you can use Linux without an operating manual.
    It's a(group) of OS's designed for people that want to design OS's. I don't have the time for that - most of the population doesn't.

    Some of them like Ubuntu and Linux mint are much more user friendly, but still really aren't.
     
  25. nipoco

    nipoco

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    How comes that this thread is full of people with only one or two posts?
     
  26. SevenBits

    SevenBits

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    Although Unity is not exactly an open source game engine, I also need to use the best tool for the job, even if it's proprietary. That's Unity. Unity is a great engine, and I love it. So I use it and proprietary Windows.
     
  27. npsf3000

    npsf3000

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    So you just answered your own question didn't you? You even contradicted yourself!
     
  28. SevenBits

    SevenBits

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    I do not necessarily contradict myself. Although I believe that open source presents a wonderful opportunity for those wishing to build and develop their own OSs and software, and allows anybody to participate in a project they like, I recognize that not everything is open source, and for me productivity is key. So if there's a viable open source implementation, maybe I'll support it. But those other open source game engines don't currently support my needs now, so I forego them for Unity.
     
  29. TylerPerry

    TylerPerry

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    Because I didn’t rock up until now :D

    Yes we all know NaCl and Flash are both supported but neither can give a decent game that ranges in the KB instead of MB range, my game that in unity web player is ~ 20kb is at least 2.5mb as a flash build.... in other words flash is S***(I admit I’ve never used NaCl so I have no idea onto how it works)
     
  30. Waz

    Waz

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    You aim for KB??? Only the initial menu needs to be small (eg. 500KB). The game itself gets much longer to stream in while the user navigates the menu.

    As for NaCl, a build for that is so big one file exceed Google Appengine's 32MB limit.
     
  31. npsf3000

    npsf3000

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    Even given your numbers - the claim you're making is hilarious.
     
  32. cannon

    cannon

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    One of the Unity guys mentioned it in the other subforum; NaCl builds are large, but only the part of the file that matches your architecture is downloaded by the user.
     
  33. TylerPerry

    TylerPerry

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    Err?

    Flash build in 2178kb and its unity web player counterpart is 14kb, nothing can match the webplayer, its the best thing sence sliced bread.(these numbers are coming from the smallest unity game in my sig)

    i aim as low as i can :D no point in making a file bigger if it dosent have to be.
     
    Last edited: Apr 14, 2012
  34. npsf3000

    npsf3000

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    What are you comparing? An empty project?

    [And you do realize that the webplayer has a pre-downloaded plugin, where the flash contains the engine IIRC].


    All I here is moaning from pro-linux.

    Unity support would save Linux and make it a gaming powerhouse .. oh no the webplayer is 2 meg too large, it's the end of the world!

    Grow balls, use it, and prove that there's something worth supporting.
     
  35. TylerPerry

    TylerPerry

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    Chika Chika, the award for most obvious distinction of why the unity web player is ace and why linux needs it goes to NPSF3000

    The point is that there a a fair few that are deprived of gaming because they use linux as a developer having games that support them means there are less that they have to pick from so they must play games that support them. As a developer i wanto hold a monopoly over there gaming.