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Lint Vital Release Error??

Discussion in 'Editor & General Support' started by gaglabs, Aug 1, 2020.

  1. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    Im getting an error ive never seen before -

    Execution failed for task ':launcher:lintVitalRelease'


    This is the Whole Output

    CommandInvokationFailure: Gradle build failed. 
    C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
    stderr[
    FAILURE: Build failed with an exception.
    * What went wrong:
    Execution failed for task ':launcher:lintVitalRelease'.
    > Could not delete old C:\Users\shawn\OneDrive\Desktop\Test social\Temp\gradleOut\launcher\build\reports\lint-results-release-fatal.html
    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    * Get more help at https://help.gradle.org
    BUILD FAILED in 5s
    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    ]
    stdout[
    > Configure project :launcher
    WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
    It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
    > Task :unityLibrary:preBuild UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:preBuild UP-TO-DATE
    > Task :launcher:preBuild UP-TO-DATE
    > Task :unityLibrary:preReleaseBuild UP-TO-DATE
    > Task :launcher:preReleaseBuild UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:preReleaseBuild UP-TO-DATE
    > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:sat.androidlib:compileReleaseAidl NO-SOURCE
    > Task :launcher:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:sat.androidlib:packageReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:compileReleaseAidl NO-SOURCE
    > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:compileReleaseRenderscript NO-SOURCE
    > Task :launcher:compileReleaseAidl NO-SOURCE
    > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:sat.androidlib:generateReleaseResValues
    > Task :unityLibrary:sat.androidlib:generateReleaseResources
    > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
    > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
    > Task :unityLibrary:generateReleaseResources UP-TO-DATE
    > Task :launcher:generateReleaseResValues UP-TO-DATE
    > Task :launcher:generateReleaseResources UP-TO-DATE
    > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:packageReleaseResources
    > Task :launcher:extractDeepLinksRelease UP-TO-DATE
    > Task :unityLibrary:packageReleaseResources UP-TO-DATE
    > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
    > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
    > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:generateReleaseBuildConfig
    > Task :unityLibrary:processReleaseManifest
    > Task :unityLibrary:sat.androidlib:parseReleaseLocalResources
    > Task :unityLibrary:sat.androidlib:extractDeepLinksRelease
    > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:javaPreCompileRelease
    > Task :unityLibrary:sat.androidlib:prepareLintJarForPublish UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:compileReleaseLibraryResources
    > Task :unityLibrary:sat.androidlib:processReleaseManifest
    > Task :unityLibrary:sat.androidlib:generateReleaseRFile
    > Task :launcher:mergeReleaseResources UP-TO-DATE
    > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
    > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
    > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
    > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
    > Task :unityLibrary:sat.androidlib:compileReleaseJavaWithJavac
    > Task :unityLibrary:sat.androidlib:mergeReleaseShaders
    > Task :unityLibrary:sat.androidlib:compileReleaseShaders
    > Task :unityLibrary:sat.androidlib:generateReleaseAssets
    > Task :unityLibrary:sat.androidlib:packageReleaseAssets
    > Task :unityLibrary:sat.androidlib:bundleLibRuntimeRelease
    > Task :unityLibrary:sat.androidlib:bundleLibCompileRelease
    > Task :unityLibrary:sat.androidlib:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:sat.androidlib:bundleLibResRelease
    > Task :unityLibrary:sat.androidlib:mergeReleaseJniLibFolders
    > Task :unityLibrary:sat.androidlib:mergeReleaseNativeLibs
    > Task :unityLibrary:sat.androidlib:stripReleaseDebugSymbols
    > Task :unityLibrary:packageReleaseAssets
    > Task :unityLibrary:sat.androidlib:copyReleaseJniLibsProjectOnly
    > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
    > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
    > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
    > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
    > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
    > Task :launcher:processReleaseManifest
    C:\Users\shawn\OneDrive\Desktop\Test social\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:24:9-31:50 Warning:
    activity#com.google.firebase.auth.internal.FederatedSignInActivity@android:launchMode was tagged at AndroidManifest.xml:24 to replace other declarations but no other declaration present
    > Task :launcher:javaPreCompileRelease UP-TO-DATE
    > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
    > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
    > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
    > Task :unityLibrary:copyReleaseJniLibsProjectOnly
    > Task :launcher:processReleaseResources
    > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
    > Task :launcher:compileReleaseSources UP-TO-DATE
    > Task :launcher:prepareLintJar UP-TO-DATE
    > Task :launcher:lintVitalRelease FAILED
    54 actionable tasks: 26 executed, 28 up-to-date
    ]
    exit code: 1
    UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    Rethrow as GradleInvokationException: Gradle build failed
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
    UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <59b231ad19bf42f6b72bf2546a9b9393>:0)
    UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <b17f35b08b864a3ca09a7032b437596e>:0)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
     
  2. KostyaSob

    KostyaSob

    Joined:
    May 21, 2020
    Posts:
    1
    the same(
     
  3. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    I went into the folder located here :
    C:\Users\shawn\OneDrive\Desktop\Test social\Temp\gradleOut\launcher\build\reports\lint-results-release-fatal
    and deleted the whole folder.
     
  4. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    The whole build folder.
     
  5. Muddasir

    Muddasir

    Joined:
    Jul 25, 2015
    Posts:
    3
    Same error . Is anybody finds the solution ?
     
  6. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    I did what I described above.
     
  7. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    C:\Users\shawn\OneDrive\Desktop\Test social\Temp\gradleOut\launcher\build\reports\lint-results-release-fatal

    I deleted the Build folder.
     
  8. mathiaswittig

    mathiaswittig

    Joined:
    Apr 5, 2020
    Posts:
    2
    I did not have this exact folder, so I deleted everything in "C:\Users\shawn\OneDrive\Desktop\Test social\Temp\". Worked for me.
     
  9. gaglabs

    gaglabs

    Joined:
    Oct 17, 2019
    Posts:
    185
    Well you wont have the same folder as me cause mines pointing to Test Social Project. But if you go to your project folder, you should see the Your Project\Temp\gradleOut\launcher\build\reports\lint-results-release-fatal. Either way at least you figured it out!
     
  10. kahloon186

    kahloon186

    Joined:
    May 10, 2018
    Posts:
    1
    Add this Peace Of Code in your mainTamplate.Gradle File

    lintOptions {
    checkReleaseBuilds false
    }
     
  11. ludovicb1239

    ludovicb1239

    Joined:
    Sep 12, 2018
    Posts:
    2
    wtf deleting everything in project\Temp\gradleOut\launcher\build\reports\lint-results-release-fatal did work for me !
     
  12. ArshakKroyan

    ArshakKroyan

    Joined:
    Mar 4, 2015
    Posts:
    32
    Setting all the checkboxes from the PlayerSettings worked for me.
     

    Attached Files:

    h_david likes this.