Hi there! I am trying to get my camera to behave similarly to the one used in the Link's Awakening remake on switch. The Camera follows the player but doesn't go past walls to reveal anything outside of the room. The main issue I'm having is my level is made of multiple rooms and hallways so a singular box collider in the cinemachine confiner doesn't take into account the different shapes. If someone could point me in the right direction that would be greatly appreciated. Thanks in advance!