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Linking In Game Objects to particle effects over UI.

Discussion in 'General Discussion' started by ChrisChase101, Jun 30, 2020.

  1. ChrisChase101

    ChrisChase101

    Joined:
    Aug 25, 2017
    Posts:
    2
    so basically what im trying to do is have a different tracking system for each playable animal in my game and I only want the particle system linked to the object being tracked to only show up in the UI of the specific players, currently when and animal is being tracked the particle will show up in world space for everyone to see and this is what I dont want.

    anyone with any info on how to do this properly would be greatly appreciated.
     
  2. ChrisChase101

    ChrisChase101

    Joined:
    Aug 25, 2017
    Posts:
    2