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Feedback Linear colorspace should be default

Discussion in 'Editor & General Support' started by dpt2, Apr 20, 2022.

  1. dpt2

    dpt2

    Joined:
    Jun 15, 2021
    Posts:
    50
    Why is Gamma default? It's technically more-accurate when it comes to math, but the actual visual fidelity is both ugly and dated looking in 2022. Name one 3D Gamma colorspace game that you would consider beautiful.
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    It's already linear by default for URP and HDRP type projects. Default 3D (built-in render pipeline) template is actually in progress of being updated to use linear color space too in a future Unity version.
     
    dpt2 and spiney199 like this.