Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Bug Linear color space renders game view black

Discussion in '2020.2 Beta' started by Skjalg, Oct 13, 2020.

  1. Skjalg

    Skjalg

    Joined:
    May 25, 2009
    Posts:
    208
    When opening Unity I get three warnings

    upload_2020-10-13_18-28-37.png
    Unable to determine Max Full Frame Tonemap Luminance from display.
    Unable to determine Max Tonemap Luminance from display
    Unable to determine Min Tonemap Luminance from display

    And the game view is entirely black (incuding the top bar menu in the game view where I can select aspect and scale). UI renders fine, but the world is incredibly dark.

    When I change color space to Gamma it renders fine again. (I have to remove HDRP to test this) This is on macbook pro with macOS Catalina 10.15.7 and using latest unity beta (but the problem also exists in 2020.1) on HDRP Version 9.0.0-preview.54

    upload_2020-10-13_18-28-29.png upload_2020-10-13_18-28-53.png
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Hi @Skjalg ,

    Could you please submit a bug report for this, ideally with a reproducible project? We don't have anything logged for this yet.
     
  3. Skjalg

    Skjalg

    Joined:
    May 25, 2009
    Posts:
    208
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Thanks a lot, we'll look into it!
     
  5. alexandre-fiset

    alexandre-fiset

    Joined:
    Mar 19, 2012
    Posts:
    704
    This is still happening as of 2021-04-21 on a Macbook M1 on Big Sur, Unity 2020.3 LTS
     
    idavida and Shayan_R like this.
  6. idavida

    idavida

    Joined:
    Nov 12, 2012
    Posts:
    33
    Was there an update on this? I'm pretty deep into development on PC and just now for fun trying to port to mac while running latest macos, URP, and 2021.1.15f. :)
     
  7. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
  8. idavida

    idavida

    Joined:
    Nov 12, 2012
    Posts:
    33
    Unable to determine Max Full Frame Tonemap Luminance from display.
    Unable to determine Max Tonemap Luminance from display
    Unable to determine Min Tonemap Luminance from display

    This is still a thing on 2021.2.16f1 and we can't seem to go gamma color space due to it. Seems to works fine in linear. Running Unity 2021.2.16f1 on mac m1. Any thoughts?
     
  9. realCodyJMathis

    realCodyJMathis

    Joined:
    Jan 5, 2021
    Posts:
    1
    I can confirm this is still an issue on 2021.3.0f1 LTS.
     
    DBarlok likes this.
  10. DBarlok

    DBarlok

    Joined:
    Apr 24, 2013
    Posts:
    265
    I confirm the same. Game looks really black. Linear space, using Built In. I have found that changing MacBook Display Preset to Internet & Web (sRGB) fixes the dark colors BUT that is not a solution for production. I cannot attach project. MacBook Pro M1, Unity 2021 LTS Silicon. Can this be fixed?
     
  11. watsonsong

    watsonsong

    Joined:
    May 13, 2015
    Posts:
    555
    @LeonhardP,I still has this problem when using Unity 2022.1.15f1 with URP 13.1.18. While it work correctly on 2019.4.40f1.
    My machine is MacBook Pro M1. I think this bug is still there.
     
  12. bananadev_

    bananadev_

    Joined:
    Nov 6, 2018
    Posts:
    7
    Hey this still a big issue in Unity 2020
     
    watsonsong likes this.
  13. watsonsong

    watsonsong

    Joined:
    May 13, 2015
    Posts:
    555
    This BUG is still exsits. Is there any plan to reslove this?
    It make unity really unusable on MacBook.
     
  14. zephybite0

    zephybite0

    Joined:
    Apr 25, 2018
    Posts:
    29
    Getting this bug too in 2021.3.11f1 LTS
     
  15. watsonsong

    watsonsong

    Joined:
    May 13, 2015
    Posts:
    555
    How about this BUG? Will it be fixed?
     
  16. Ruufer

    Ruufer

    Joined:
    Jul 28, 2016
    Posts:
    17
    Have this bug on M1 Mac, 2021.3.13f1
     
    watsonsong likes this.
  17. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,477
    File a new bug? the old one is closed and it probably won't be looked at again.
     
  18. watsonsong

    watsonsong

    Joined:
    May 13, 2015
    Posts:
    555
    The same three warnings still on Unity 2022.2.0b16 and M1 macbook pro:

    And this display color gamut is error. The color like red or green on UI in GameView is too bright.
     
  19. ChiuanWei

    ChiuanWei

    Joined:
    Jan 29, 2012
    Posts:
    131
    same issues on Unity2022.1.23f1 & M1 macbook pro
     
    watsonsong likes this.
  20. morissonmaciel

    morissonmaciel

    Joined:
    May 29, 2020
    Posts:
    2
    No words from Unity about this issue after all
    Same thing happening on 2021.3.16f1 (Silicon Version)
     
    watsonsong and VizmystechLLC like this.
  21. zacharyyates

    zacharyyates

    Joined:
    Jan 5, 2020
    Posts:
    4
    Just in case this helps someone, disabling Player Settings > "Use display in HDR mode" fixed the issue for me.

    upload_2023-1-19_11-11-19.png

    When enabled:
    upload_2023-1-19_11-12-27.png

    Now disabled:
    upload_2023-1-19_11-13-49.png
     
    tinnaput likes this.