Hi, i have some problem with rendering lines in Unity3d, all geometry like a lines, or gaps are very low quality. On attachment You have a sample. This roads are geometry, from near view ther are ok, but when I zoomout they are shredded. I am using deffered rendering, NFAA and some other postproces, but without them this roads also bad quality. Maybe someone have any ideas how to improve rendering in unity? I know that AA in deffered rendering are broken, but in forward i have also problem with it. Thx for all reply.