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Bug Line Renderer Component has Backface Culling

Discussion in 'General Graphics' started by Zullar, Aug 11, 2020.

  1. Zullar

    Zullar

    Joined:
    May 21, 2013
    Posts:
    651
    The built-in Line Renderer component draws the mesh in such a way that some segment normals are facing AWAY from the camera. Unless you use a 2-sided material the segments are culled.

    I adjusted Corner Verticies and Alignment but this does not fix the problem.

    It seems to only occur if you have a line with sharp bends.
     

    Attached Files: