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Limits of ReferenceImageLibrary on iOS

Discussion in 'AR/VR (XR) Discussion' started by nothingAD, Sep 25, 2020.

  1. nothingAD

    nothingAD

    Joined:
    Dec 29, 2016
    Posts:
    17
    Hey,

    does anyone have experience with big image library running on iOS? We have a library with 75 image in it, its working fine on an GooglePixel 4 (ARCore) but the iOS branch doen't spawn the right prefabs?
    Any ideas?

    Thanks in advance and best regards
     
unityunity