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LightWeightPipelineAsset addd to Graphics Settings - my whole scene becomes pink

Discussion in 'Shaders' started by Tomza, Sep 7, 2018.

  1. Tomza

    Tomza

    Joined:
    Aug 27, 2013
    Posts:
    596
    Hi all,

    As the title says, I wish to create a custom shader with Shader Graph and I added LightWeightPipelineAsset addd to Graphics Settings and my whole scene becomes pink. It seems some materials don't work with the pipeline. How to fix that.
     
    Last edited: Sep 7, 2018
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,329
    https://github.com/Unity-Technologi...ine/wiki/Lightweight-Render-Pipeline-Overview
    See:
    Edit > Render Pipeline > Upgrade ...

    Note this will only upgrade built in shaders. Any custom shaders you have will cease to function if you use the LW pipeline until they're completely rewritten.
     
  3. Tomza

    Tomza

    Joined:
    Aug 27, 2013
    Posts:
    596
    Ok, thank you.