Search Unity

Lightweight Networking Option?

Discussion in 'Multiplayer' started by tsphillips, Jun 4, 2008.

  1. tsphillips

    tsphillips

    Joined:
    Jan 9, 2006
    Posts:
    359
    Using System.Net.Sockets.Socket adds around 3MB (~900KB compressed) to the size of the deployer. I have not been able to find any basic socket functionality available through WWW or the Network component.

    I need to open a socket and hold it open for asynchronous I/O.

    :?: Is there any option for lightweight socket functionality in a web player that does not dramatically increase its size?