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Lightweight hands+controllers models

Discussion in 'VR' started by Gulliver, Jun 30, 2019.

  1. Gulliver

    Gulliver

    Joined:
    Jan 8, 2013
    Posts:
    101
    Hello!
    After first meeting with VR SDKs about 8 months ago I at last found time to port our game to VR.
    And I was very surprised with integrated VR support in the latest Unity versions.
    It's quite light and simple, with few classes and a very short time needed to start.
    So I chose it and after two weeks the job is almost done.
    One thing I need -- easy to use models of hands and controllers.
    Something like this:
    hand.jpg
    I tried to extract it from Vive SDK but it looks like a monstrously coded thing, and I have no desire to drag whole Vive SDK into my project only for hands.
    So my question -- is there any light solution to display controller with animated hands just by adding some component to hands and models to project ?