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Lights in Unity3D being "uneven"

Discussion in 'General Graphics' started by Ryuuzoji, Feb 6, 2015.

  1. Ryuuzoji

    Ryuuzoji

    Joined:
    Dec 11, 2013
    Posts:
    1


    Hey. I'm working on a mini game for a school project, but I have run into a problem with my lighting. As you can see on the image above it makes some weird lighting when I use point lights to put a bit of light in the room.

    The different wall pieces are lid up very differently and it honestly just looks really weird. Is there any way to prevent this?