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Lightmaps seem to be buggy when I build my project

Discussion in 'General Graphics' started by qornflex, May 17, 2016.

  1. qornflex

    qornflex

    Joined:
    Dec 6, 2012
    Posts:
    36
    Hi,

    I have some strange behavior of my lighting when I build my project.
    Anyone had already this bug?
    I'm using Unity 5.3.4f1, export windows build for DX11.

    In the Editor, all is perfect, check here:

    upload_2016-5-17_11-28-57.png

    Here is what I got when I build my project :
    upload_2016-5-17_11-30-34.png

    Many thanks.
     
  2. mike_kennedy989

    mike_kennedy989

    Joined:
    Feb 5, 2014
    Posts:
    51
    I have seen something similar, restarting my PC is what fixed it.
     
  3. qornflex

    qornflex

    Joined:
    Dec 6, 2012
    Posts:
    36
    Unfortunately, it still happen, even with 5.3.5 freshly released, look:

    upload_2016-5-21_16-40-1.png

    Lightmaps are F***ed up when I build my project.
    All is well rendered in the Editor.

    Nobody had this?

    You can see latest shots here (from the editor of course):
    https://www.artstation.com/artwork/rZyy5
     
    Last edited: May 26, 2016