i have scene i wanted to lightmap. shaders are all standard, lightmap-resolution is 100 texels. with realtime-lighting: with lightmap: aside from the blocky texture, the colors are strange. and the lightmap in the small tree gets white. on a sidenote, i cannot select the lightmaps in the lightmap-tab. they are listed there and i see the scrollbar, but i can not use it as it is frozen... i tested this in beta 13, 14 and 17.