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Lightmapping terrain gives black chunks

Discussion in 'Global Illumination' started by XenaWarriorPrincessX, Jul 29, 2015.

  1. XenaWarriorPrincessX

    XenaWarriorPrincessX

    Joined:
    Jul 30, 2014
    Posts:
    8
    Everytime my lightmapping is done I get these weird unfinished lightmaps of my terrain. I haven't found anything of a solution in other threads about lightmapping so i'm posting this here. My version if Unity is 5.1.2f1

    These are the errors im getting after the lightmapping is done:



    This is how the scene looks like, some pieces rendered properly, some not



    This is how the lightmaps look like



    And these are my lighting settings:



    Is there something wrong with my terrain that causes this?
     
  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    This is a bug and should not happen. Please upload a bug report.
     
  3. XenaWarriorPrincessX

    XenaWarriorPrincessX

    Joined:
    Jul 30, 2014
    Posts:
    8
    Uploaded a bug report with the same name as this thread's name.
     
    MrEsquire likes this.