Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Lightmapping ground edge odd and different light intensity

Discussion in 'Editor & General Support' started by hurjmdev, Feb 8, 2021.

  1. hurjmdev

    hurjmdev

    Joined:
    Dec 12, 2020
    Posts:
    8
    Hello,

    I'm new to baking light but got three problems like the screenshots.

    1. Ground edges. Grounds are seperate mesh but in realtime light it properly light up.

    2. Light intensity. I set light intensity 2 but when baked it seems to be set 1.

    3. Shadow. In baked it seems shadows are not casted on ground.
     

    Attached Files:

  2. hurjmdev

    hurjmdev

    Joined:
    Dec 12, 2020
    Posts:
    8
    I solved it.

    It was low texture res setting. I was set Eight Res so light map texture got low quality.