Search Unity


Discussion in 'Assets and Asset Store' started by Muhannad, Mar 4, 2011.

  1. Muhannad


    Feb 24, 2011
    LightmapManager is an Editor utility that allows you from saving and loading your single\dual lightmaps with all lightmap settings associated with the selected objects and even the atlas itself, setting the size of the lightmap and even changing it for the current selected object or for all objects reducing the testing time, optimizing your scene size and allowing you to store different sets to use at the specific path of your choice, all object and atals settings are saved in an XML file format, don't waste time testing different settings while you can save them and retrieve them later.