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Lightmap missing using addressable, but it's ok when using old assetbundle

Discussion in 'Addressables' started by JianhuiWei, Jan 25, 2019.

  1. JianhuiWei

    JianhuiWei

    Joined:
    Aug 20, 2015
    Posts:
    1
    same project, same setting
    int.PNG
    there is a static cube and backed green directional light in the scene

    using addressable lightmap missing
    addressable.PNG
    using assetbundle is ok
    old ab.PNG

    I upload a sameple project, unity version 2018.2.15f1
    (start from init.unity scene, using menu Test/Build to build assetbudle)
     

    Attached Files:

  2. LaerdalHH

    LaerdalHH

    Joined:
    Nov 14, 2017
    Posts:
    7
    Remember to submit in editor in the menu "Help" -> "Report a bug"
     
  3. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    @JianhuiWei Also check in the lighting tab if the lightmap is missing completly or simply monochrome like.
    Also please submit a bug via the editor and upload the project!