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Lightmap is Reset everytime i play the game in the editor

Discussion in 'Global Illumination' started by rroyermoraes, Mar 1, 2019.

  1. rroyermoraes

    rroyermoraes

    Joined:
    Oct 25, 2015
    Posts:
    5
    I'm having this problem. I'm using mixed lightning, and every time I bake the lightmaps, and press play to test the game the baked lightmaps turn back to black, even the lightprobes. I've seem some people say to uncheck the autobake option, and I tryied that and it didn't solve the problem. I'm also no using any kind of script to load my scene. It's just a lightning and graphics test scene and is strictly played via editor. I'm using unity 2018.3.2 and the HDRP. Anyone having the same problem, or able to give me a hand on this manner.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Please try updating your editor version to 2018.3.6f1 and to the latest HDRP package, and see if the issue still exists. If it does, submit a bug using Unity's in-built bug reporter and paste the bug ID here. Thanks!