Is Unity stuck at 7/11 Light Trasport with 21 jobs to go or am I just not patient enough? It did about 100 jobs before this. I've restarted Unity three times. It very quickly runs through the jobs again and gets stuck with 21 to go again. It's been probably 30 to 60 minutes on this one. Does anyone see something I'm doing wrong here? Also, I'm having a lot of problems with the scene view when playing around with the lighting options. Several times I've had the terrain turn all black or turn overly white like it is in the picture here. Nothing gets messed up in the game view or the built version, that's all fine. Is Unity aware of this stuff already? I don't try very often, but I have yet to successfully do light mapping like this. It always seems to hang at one of the jobs and never finish. I don't mind waiting for a long time for it to finish the job, but at some point it'd be nice to know if it's ever going to really finish or if it's just hung. In the picture below I'm just doing it real time for illustration, really I'm just wanting to bake the stuff into the scene but have yet to succeed. I've Googled around for answers but with Beta 5 changing so rapidly, it seems everything I run across is out of date already. If anybody has some tips or tricks I'd love to hear them.