Hey there, I'm having a problem with new lightmap baking system. My trees seem to shade incorrectly under canopy, resulting in some dark shapes, as shown on the image below. Is this supposed to be AO or are these artifacts? Tree bark shader is Mobile/Diffuse and branches are Transparent/Cutout/Diffuse. These are my lighting settings: http://i.imgur.com/eVVeI5E.jpg So if someone could enlighten me and say what's going on there and how to get rid of these artifacts I'd be grateful.