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lightmap always restarting baking

Discussion in 'General Discussion' started by kryptopath2, Jun 28, 2015.

  1. kryptopath2

    kryptopath2

    Joined:
    Jul 19, 2013
    Posts:
    104
    hi,
    every time i close unity and open it up again the lightmaps are recomputed. in bigger scenes this is really annoying. am i missing a setting here?
    also.. i still cannot scroll through the lightmaps. i see a scrollbar, but it's not usable.
     
  2. Jaimi

    Jaimi

    Joined:
    Jan 10, 2009
    Posts:
    5,800
    Go to the lighting tab, and at the bottom, uncheck the box that says "auto".
     
  3. kryptopath2

    kryptopath2

    Joined:
    Jul 19, 2013
    Posts:
    104
    thx for the quick reply.. but no luck. setting it to auto all the lightmaps are gone on re-opening.
     
  4. Jaimi

    Jaimi

    Joined:
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    Have you done a manual build and let it go through to the end?
     
  5. kryptopath2

    kryptopath2

    Joined:
    Jul 19, 2013
    Posts:
    104
    aah.. this works. thank you!
    so "auto" doesn't save? on manual build i also have the snapshot-option. not on auto..
    still, no scrolling through the lighmaps. i only see the first 4.
     
  6. Don-Gray

    Don-Gray

    Joined:
    Mar 18, 2009
    Posts:
    2,278
    I think auto needs to do a quick update to show the light maps after launch.
     
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