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Lighting issue with shadows

Discussion in 'Formats & External Tools' started by Artisiti, Jul 8, 2014.

  1. Artisiti

    Artisiti

    Joined:
    Oct 6, 2013
    Posts:
    26
    I am having a strange lighting error. The mesh was done in Blender. The error is on the plane (default Unity plane). It has a lighting seam on the ground (next to the stone on the right). This should not be happening, due to the fact that the mesh is planted deep enough into the plane. There should be shadow.

    Any thoughts?

     
  2. BIG-BUG

    BIG-BUG

    Joined:
    Mar 29, 2009
    Posts:
    457
    Are there faces on the back of the mesh as well or is it just a cardboard wall?
     
  3. Artisiti

    Artisiti

    Joined:
    Oct 6, 2013
    Posts:
    26
    The issue was fixed. I had no faces behind the mesh. :)