Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Resolved Lighting broken with default HDRP settings

Discussion in 'High Definition Render Pipeline' started by florianBrn, Jun 10, 2020.

  1. florianBrn

    florianBrn

    Joined:
    Jul 31, 2019
    Posts:
    53
    I just created an HDRP project to try it out, and lighting is kinda broken, as you can see here:



    I'm pretty sure this isn't normal behavior. This is an empty scene that has nothing but a camera, a Sun light and the cube, using the default HDRP 7.3.1 settings under Unity 2019.3.5f1.

    Any idea on what might cause this?
     
  2. dahiyabunty1

    dahiyabunty1

    Joined:
    Jan 22, 2020
    Posts:
    68
    your video link also broken...
     
  3. florianBrn

    florianBrn

    Joined:
    Jul 31, 2019
    Posts:
    53
    Ugh, Gfycat decided to remove it because apparently it infringed some rule about adult content (?). Reuploaded it on a better host.
     
  4. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,128
    This is due to the (questionable) decision for brand new HDRP projects to use a variety of scene settings and post processing settings that are just not reasonable for an empty scene. Basically, the default settings for a new scene in a new HDRP project uses some exposure settings that look really weird in a scene that's just a big skybox.

    Go to Edit -> Project Settings -> Default HDRP Settings, and adjust what you see there. You'll probably find an HDRP Sky with an exposure comp of 10 or something like that.
     
  5. valarus

    valarus

    Joined:
    Apr 7, 2019
    Posts:
    432
    I've already had an collision with this. Try to put Fixed exposure in your sky and volume setting.
     
    chap-unity and florianBrn like this.
  6. florianBrn

    florianBrn

    Joined:
    Jul 31, 2019
    Posts:
    53
    @dgoyette for some reason all the settings in the Default HDRP Settings panel are grayed out, so I can't adjust anything in here.

    I tried what @valarus said and it worked. Thanks!
     
  7. Lana_liebert

    Lana_liebert

    Joined:
    May 20, 2020
    Posts:
    9
    @florianBrn Can you please show me where are those settings? I fight with same problem for a long time
     
  8. florianBrn

    florianBrn

    Joined:
    Jul 31, 2019
    Posts:
    53
    @Lana_liebert sure. You need to select the Volume object in your scene, or if you don't have one the Sky and Volume Settings file (located in Assets/HDRPDefaultRessources). Then just add an override of type Exposure, and set it to fixed. You'll need to tweak the exposure value (and maybe also the lights in your scene) to get good results.
     
  9. Lana_liebert

    Lana_liebert

    Joined:
    May 20, 2020
    Posts:
    9
    Omg thank you very much, now I have normal colours.