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Lighting Box 2 Next-Gen Lighting Solution

Discussion in 'Assets and Asset Store' started by UnityLighting, Jun 9, 2017.

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Unity Version

  1. 5.4

    2.4%
  2. 5.5

    1.3%
  3. 5.6

    16.5%
  4. 2017

    79.8%
  1. UnityLighting

    UnityLighting

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    This error is not important thing. Skip it
    To solve this problem you must change your skybox shader from mobile to the default skybox shader
     
  2. stigmamax

    stigmamax

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    ok thanks a lot !
     
    Last edited: Sep 15, 2023
  3. UnityLighting

    UnityLighting

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  4. UnityLighting

    UnityLighting

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  5. UnityLighting

    UnityLighting

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  6. UnityLighting

    UnityLighting

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  7. unity_306E4D6D01EB8ECD70FF

    unity_306E4D6D01EB8ECD70FF

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    Hello When I imported the asset and post processing after that I'm still getting these error? and I'm using 2021.3.20f1
     

    Attached Files:

  8. stigmamax

    stigmamax

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    project in game


    Project compiled


    Why ?
     
  9. UnityLighting

    UnityLighting

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    This problem is related to the Depth of Field effect

    Try to find the problem

    I will check the settings in the next few days
     
  10. UnityLighting

    UnityLighting

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    You need to use unity 2022 for new update

    Also you can find download link for older updates in the doc folder
     
  11. stigmamax

    stigmamax

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    I solved the problem by upgrading Unity from version 2022.3.3 to 2022.3.1 and apparently I no longer have all these repeated crashes.
     
    UnityLighting likes this.
  12. stigmamax

    stigmamax

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    Is it possible to turn off Lighting Box 2 fog in-game? This is when the player enters a dark cave.

     
  13. UnityLighting

    UnityLighting

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    You can use the LB_ProfileTrigger script
     
    Last edited: Nov 14, 2023
  14. stigmamax

    stigmamax

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    how to use this script?
     
  15. UnityLighting

    UnityLighting

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  16. stigmamax

    stigmamax

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    the video explains poorly. Damage
     
  17. UnityLighting

    UnityLighting

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    1. Create a box trigger and add LB_Profile Trigger script to it
    2. Duplicate your lighting profile in project files
    3. Set the Fog Intensity to 0 in the duplicated lighting profile
    4. Assign duplicated lighting profile to the LB_Profile Trigger
     
  18. stigmamax

    stigmamax

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