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Lighting Box 2 Next-Gen Lighting Solution

Discussion in 'Assets and Asset Store' started by UnityLighting, Jun 9, 2017.

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Unity Version

  1. 5.4

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  1. Alimohammadlo

    Alimohammadlo

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    you are should be upgrading your materials shader ok now you got to the edit menu and go to render select upgrade all material to lightwate render pipline
     
  2. onelly23

    onelly23

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    Hello bro, I bought your asset for my car racing game. I finished the lighting jobs, but I think most phones aren't taking the linear color space. For example i use a high end android phone but after installing my racing game, the graphics is looking bad on my phone and it's Lagging too.. Do u think I should switch to gamma? But the linear color space looks good compared to the gamma. Is there a tweak to correct the graphics issue!
     

    Attached Files:

  3. sapphire790

    sapphire790

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    Hello sir, is there way to assign Lightingbox Camera field at runtime? when the player joins the server it spawns a Camera and that is the main camera.
     
  4. UnityLighting

    UnityLighting

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  5. UnityLighting

    UnityLighting

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  6. MasterEdon

    MasterEdon

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    Lighting Box is On vs is Off:
    Off.jpg
    On.jpg

    HDRP vs Built in book of the dead project :
    Bin.jpg
    HD.jpg
     
  7. UnityLighting

    UnityLighting

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    Up... an old video scene:
     
  8. Gabo_campitelli

    Gabo_campitelli

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    Hello,

    I'm trying to set the target camera from script but i haven't been able to update the target camera or either find a way of accessing Lightingbox instance. I'm spawning a new object in a multiplayer environment wich has the player camera attached to it but can't seem to make it work as the target cam.
    What is the proper way to assign the new cam? Thanks!

    Btw, the mail displayed in the editor tab comes back as not found.
     
  9. UnityLighting

    UnityLighting

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    Hi
    Try to use LightingBox_Helper script that control the lighting box at the runtime
     
  10. UnityLighting

    UnityLighting

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  11. UnityLighting

    UnityLighting

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    Last edited: Jan 8, 2021
  12. UnityLighting

    UnityLighting

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    Turn unity lighting style to the UE4 style:

     
  13. UnityLighting

    UnityLighting

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    archive screenshots:
    photo_2017-09-06_10-21-25.jpg
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  14. UnityLighting

    UnityLighting

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    archive screenshots:
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    photo_2017-08-16_09-40-27.jpg photo_2017-08-28_02-10-03.jpg
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  15. UnityLighting

    UnityLighting

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    archive screenshots:
    Unity 2017-07-15 11-02-21-83.jpg
    photo_2017-08-06_14-47-00.jpg
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  16. UnityLighting

    UnityLighting

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    archive screenshots:
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    Unity 2017-08-03 10-39-52-56.jpg
     
  17. UnityLighting

    UnityLighting

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    archive screenshots:
    photo_2017-07-19_10-58-04.jpg
    photo_2017-08-10_13-47-43.jpg
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    Unity 2017-07-15 11-03-17-97.jpg
     
  18. UnityLighting

    UnityLighting

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    archive screenshots:
    photo_2017-08-21_11-54-41.jpg
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    photo_2017-09-09_07-46-09.jpg ScreenShotScreenShot44.jpg
    Untitled (2).jpg
     
  19. UnityLighting

    UnityLighting

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    archive screenshots:
    photo_2017-07-19_10-58-04.jpg
    photo_2017-08-10_13-47-43.jpg
    photo_2017-08-23_04-58-20.jpg
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    Unity 2017-07-15 11-03-17-97.jpg
     
  20. UnityLighting

    UnityLighting

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  21. UnityLighting

    UnityLighting

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  22. UnityLighting

    UnityLighting

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    Built-In pipeline looks better in Unity 2020.2 and Post Processing 3 + Lighting Box 2 (Fully Realtime)
    Free models from sketchup 3D Warehouse
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  23. UnityLighting

    UnityLighting

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    Fully realtime:
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  24. UnityLighting

    UnityLighting

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  25. UnityLighting

    UnityLighting

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  26. UnityLighting

    UnityLighting

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    Last edited: Feb 28, 2021
  27. UnityLighting

    UnityLighting

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    Untitled.jpg
    Untitled.jpg
     
    Last edited: Feb 28, 2021
  28. UnityLighting

    UnityLighting

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    1.jpg
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    Last edited: Feb 28, 2021
    Quique-Martinez likes this.
  29. UnityLighting

    UnityLighting

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  30. UnityLighting

    UnityLighting

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    New update 2021 for unity 2020.2 has been uploaded into the asset store. Will be available in the next few days:
    2.8:
    - Updated to the unity 2020.2+
    - Improved Snow shaders and its settings + Added tutorials
    - Fixed UI buttons in the editor dark mode
    - Updated and improved volumetric lighting + tutorials
    - Added day night cycle helper script
    - Fixed bugs
    1.jpg
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  31. UnityLighting

    UnityLighting

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  32. UnityLighting

    UnityLighting

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    New tutorials will be available soon ...
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  33. UnityLighting

    UnityLighting

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    The tutorial will be available soon ... Maxed out graphics on built-in pipeline in minutes:
    3.jpg
    5.jpg
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  34. UnityLighting

    UnityLighting

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  35. UnityLighting

    UnityLighting

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  36. UnityLighting

    UnityLighting

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    The new update will be available in the next few days (added unity 2019 version - already was 2020.2)
     
  37. Ghost_Interactive

    Ghost_Interactive

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    I have question asset related! i bought lighting box 2 a few times ago. now i see there is a HDRP version of lighting box 2. do i need to buy it again ?? if yes do i get a discount for coz i also bought the lighting box 2.
     
  38. UnityLighting

    UnityLighting

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    Hi
    You can buy one of my other 10$ asset and get HDRP voucher code to have 50% off on the price
    ArchViz Lighting Kit (Paris)
    Built-In Mobile Lighting Box 2021
    Universal Lighting Box 2

    Send me invoice number after purchase


     
  39. UnityLighting

    UnityLighting

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    Enlighten Realtime GI + Lighting Box Day/Night Cycle helper prefab : Original asset
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    Last edited: Mar 6, 2021
  40. UnityLighting

    UnityLighting

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  41. UnityLighting

    UnityLighting

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  42. Bwacky

    Bwacky

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    Hi, does lighting box also work in a dynamic day/night cycle setting? I wanted to integrate it with Enviro directional light, was wondering if that's possible.
     
    DanielSnd likes this.
  43. UnityLighting

    UnityLighting

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    You can disable the Sun and Ambient control in the lighting box window and use enviro to control it
    Of course, I have not tried it
     
  44. UnityLighting

    UnityLighting

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    photo_2021-04-18_13-00-00.jpg
    photo_2021-04-14_12-10-25.jpg
    photo_2021-04-14_12-10-22.jpg
     
    Last edited: May 6, 2021
  45. UnityLighting

    UnityLighting

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  46. UnityLighting

    UnityLighting

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    New Update with new Auto Exposure settings:
    2.jpg
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  47. UnityLighting

    UnityLighting

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  48. UnityLighting

    UnityLighting

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    1.jpg
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    3.jpg

    WebGL 2.0 Target:
    Untitled.jpg
     
    Last edited: Apr 25, 2021
  49. DJ_Design

    DJ_Design

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    Mar 14, 2013
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    I'm planning out a prototype for the artists working within my scene, I have updated ambiance/sun colors just fine- but when attempting to update the Fog Density under global, the changes only appear after playmode has exited.
    Could I be doing something wrong here?

    lightingBoxData.mainLightingProfile.fogIntensity = SomeSlider.value;

    **Edit
    so while other properties seem to update fine, fog specifically only updates when calling
    ".Update_GlobalFog" which as you know- takes 8 parameters each call!
    Unlike the simple .sunColor = someColor;

    Is this a possible bug ?
    I feel like .fogIntensity = someFloat; should work.
    Then again this could just be my fault using a slider to update the value..?
    I have a custom interface selecting the sun color so I don't think could be it.
     
    Last edited: Apr 26, 2021