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Lighting - Bake

Discussion in 'Global Illumination' started by Mesuko, Jul 15, 2017.

  1. Mesuko

    Mesuko

    Joined:
    Apr 9, 2016
    Posts:
    3


    As you can see the bake map is really weird. Why this is happend?
     
  2. LightingBox2

    LightingBox2

    Joined:
    Mar 31, 2015
    Posts:
    2,826
    Send your lighting window screenshot
     
  3. kemalakay

    kemalakay

    Unity Technologies

    Joined:
    Jul 12, 2016
    Posts:
    224
    Hey @Mesuko

    I'm afraid this image alone is not very helpful to debug your issue. I assume it's a mesh you created and imported to Unity? In order to understand what's going on, we need to see the baked lightmap. You can open Objects maps tab in Lighting window and switch the Preview from Albedo to Baked Intensity (while your mesh is selected) and then, you can see the UVs for your mesh (as shown below). Then we can more clearly see what is going on.

    Thanks

    Preview.JPG
     
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