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Lighting and Shadows and Normal Maps and...

Discussion in '2D Experimental Preview' started by NintendoBen, Jul 18, 2016.

  1. NintendoBen

    NintendoBen

    Joined:
    Jul 18, 2016
    Posts:
    2
    Hello 2D Experimental Preview People!

    I'm wondering if Tile Maps support lightning and shadows and potentially things like normal maps and emission maps etc...

    I've played around with the latest preview and I can't seem to recreate any such effects.

    At most I've seen the sprite/defuse shader turn my tiles black.

    Any information would be greatly appreciated!
     
  2. Johaness_Reuben

    Johaness_Reuben

    Joined:
    Jan 27, 2016
    Posts:
    253
    Currently no support for lighting and shadows. It's in the plans but nothing immediate.
     
    Lars-Steenhoff likes this.
  3. NintendoBen

    NintendoBen

    Joined:
    Jul 18, 2016
    Posts:
    2
    Thanks Johaness!
     
  4. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,536
    Interesting!