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Bug Light source rotation in editor

Discussion in 'Editor & General Support' started by Lord_Eniac, Mar 22, 2023.

  1. Lord_Eniac

    Lord_Eniac

    Joined:
    Jan 28, 2020
    Posts:
    50
    Just moved project from Unity 2019 to Unity 2021.3.15f1. When I went to rotate one of my lights in the editor, I discovered that the center of rotation is no longer directly on the light source. The rotation is now based on the range of the light??? This makes absolutely no sense. Now, rather than simply rotating the object, we have to rotate it and then move it back into position. Is there a way to change this behavior back to the (ahem... correct) way it has been in previous versions of Unity?

    Correction: Please disregard... The light source in question was created by third party asset. I am a fool. Unity's lights rotate fine in the editor.
     
    Last edited: Mar 22, 2023