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Light probes in a curved path, help

Discussion in 'Getting Started' started by konsic, Mar 24, 2018.

  1. konsic

    konsic

    Joined:
    Oct 19, 2015
    Posts:
    995
    When light probes touches the mesh, the effect of light gather is lost.

    Light probes should always stay on top of the prefab. If I encapsulate a prefab with light probe, effect is gone.

    But I would like to have curved paths and Unity terrain. Then it's hard to place every corner of light probe just above the prefab and even make curved trace with LP.


    How are yours methods of solving this problem?