Search Unity

Light Maps not Baking

Discussion in 'Global Illumination' started by Nitrox32, Dec 22, 2020.

  1. Nitrox32

    Nitrox32

    Joined:
    May 9, 2017
    Posts:
    161
    The light maps are not baking in my scene. After generating I get 0B and No Lightmaps in the box below. All of my object are marked as static. I am using mixed lighting for all most of the lights (some are baked). Baked Global Illumination is turned on. I've cleared the cache. I'm not sure what else I should check.
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,799
    Do your meshes have UV2? Or generated lightmap UVs? Anything else in the console? How do your lighting settings look?
     
  3. Pema-Malling

    Pema-Malling

    Unity Technologies

    Joined:
    Jul 3, 2020
    Posts:
    328
    Screenshots of your settings are always helpful^^.

    Which pipeline and version of Unity are you using?