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Light bake fails; Failed to add geometry for terrain with hash; errain has no triangles or is fully

Discussion in 'Global Illumination' started by Arm_JoeRozek, Feb 15, 2022.

  1. Arm_JoeRozek

    Arm_JoeRozek

    Arm Developer

    Joined:
    Mar 25, 2020
    Posts:
    8
    howdy,

    Ran into a bug with the Progressive light mapper. when ever i try and do a light bake i get
    Code (CSharp):
    1. [PathTracer] Failed to add geometry for terrain with hash 'ac0a3d93600c832a32629db5123a2271'; terrain has no triangles or is fully covered by hole(s).
    2.  
    upload_2022-2-15_17-37-15.png

    With all differnt hashes. Have had this issues in URP for both 2021.2.11f1 and 2021.2.4f1.


    upload_2022-2-15_17-36-35.png


    havnt done anythign weird to the terrain past using the tolls it has. any tips?
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
  3. Arm_JoeRozek

    Arm_JoeRozek

    Arm Developer

    Joined:
    Mar 25, 2020
    Posts:
    8
    Ahh this looks to be it!
     
  4. fherbst

    fherbst

    Joined:
    Jun 24, 2012
    Posts:
    802
    @kristijonas_unity I also ran into this, reported as IN-31231. In my case the hash in the logged error is always 0000..00.